GameZombie Internships Open (credits through ASCS-Q 398)

Posted: January 19, 2011 by IUsec in Internships

GameZombie Information:

   GameZombie.tv is a Multi-media website that focuses on various levels of production and design to create the latest interesting and original web video content out there. It is an exciting opportunity to get involved in creating new media.

Q398/W499 Application Link:
https://www.indiana.edu/~career/services/courses/internships/

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Duration:
Feb. 1st – May 11th, 2011
10-15 hrs/wk, over part or whole of summer semester to reach appropriate total hours for 3 credit hours, ie. 150-180 hrs. worked (50hrs for 1 credit, 100hrs for 2 credits, 150+ for 3 credits). Unpaid, but with numerous perks including trips to gaming conventions and mass distribution of the author’s multimedia work.

Deadline:
Students must apply for the internship by February 1st, 2011.

GameZombie Internship Information:

This will be required to complete filling out the Q398/W499 Internship Application.

GameZombie Entertainment LLC
Andrew Benninghoff – Executive Creative Director
2758 South Adams Street #5
Bloomington, IN 47403
contact@gamezombie.tv
(260) 241-3652
GameZombie.tv

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Requirements: GameZombie.tv’s primary requirement is that the intern demonstrate enthusiasm for both the video game industry and multimedia production. We look for applicants who possess software savvy and a willingness to explore and improve. You will be entrusted with important assignments and given increasing levels of responsibility toward overseeing these projects to conclusion. We like people with confidence, creativity, and energy. Professionalism and punctuality are key.

GameZombie Positions and Descriptions:

Development, Scripting, & Videography: researching the video game industry and current topics in-depth; developing branded game video show concepts, scripting, casting and shooting game videos, both documentary-style, (on location), and in the studio, (in-house). Achieving advanced lighting set-ups, sometimes bluescreened, (project-dependent), achieving clean game capture and asset accumulation, and running quality control.
 
Post-Production & Editing: editing game videos to a high degree of professionalism using a broad range of multimedia software, including LiveType, Motion, Final Cut, AfterEffects, Photoshop, and Cinema4D. Implementing advanced and stylish motion graphics, color grading, and sound design. (Most of our interns  fall into this category).

 
Web Design & Programming:  enhancing and improving the functionality of a Webby Honoree Award winning website, including the speed and reliability of a proprietary, flash-based video loader/player and an advanced 3D-based profiles page. Maintaining a high-profile, media-rich site by creating attractive web graphics, overseeing and expanding the burgeoning online forum, and streamlining database code.
 

Production Management:  overseeing a team of approximately fifty talented individuals with over thirty major projects in various stages of development at any given time, averaging ten completed original game videos per month. Managing project and asset distribution, exporting, compressing, and uploading completed videos for webstreaming; optimizing popularity on ITunes, IUSTV, CATS, DailyMotion, Crackle, LiveVideo, Facebook, and over twenty other venues.

Entrepreneurial Business & Marketing: Identifying fresh new media markets, streamlining and positioning the competitive branding of the show; planning tours and documentary shoots of game companies and gaming conventions, including RedStorm N. Carolina, Midway Chicago, WSVG KY, GDC Austin, and GDC San Francisco; developing and enhancing strategic partnerships with web development companies around the world, building and maintaining positive relationships throughout the international game community.

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